Xamarin is an open-source platform that uses.NET to create modern and performant apps for iOS, Android, and Windows. Xamarin is an abstraction layer that manages shared code communication with platform code. Xamarin runs in a controlled environment with features like memory allocation and garbage collection.
Xamarin allows developers to share 90 percent of their app across platforms on average. This pattern enables developers to create all of their business logic in a single language (or reuse existing application code) while maintaining native platform performance, look, and feel.
The diagram depicts the general architecture of a Xamarin application that runs on many platforms. Xamarin lets you to design business logic in C# that is shared across platforms and produce native UI on each platform. In most circumstances, Xamarin allows you to share up to 80% of your application code.
Xamarin is built on top of.NET, which handles tasks like memory allocation, garbage collection, and platform compatibility automatically. See Xamarin for additional information on platform-specific architecture. Xamarin and Android. iOS.
Xamarin. Apple's iOS applications are fully AOT built from C# into native ARM assembly code. Selectors and Registrars are used by Xamarin to expose Objective-C to managed C# and managed C# code to Objective-C. Bindings are a combination of selectors and registrars that allow Objective-C and C# to communicate.
Xamarin.Forms is a free and open-source user interface framework. Developers can use Xamarin.Forms to create Xamarin.iOS, Xamarin.Android, and Xamarin.Windows apps. From a single codebase, you may create Android and Windows apps. Xamarin.Forms allows developers to design XAML-based user interfaces with C# code underneath. On each platform, these user interfaces are rendered as high-performance native controls. Here are a few instances of Xamarin's functionality. The following are examples of forms: